KING, Candace; FLYNT, Alex; PATRICK KIRBY; HANNAH MCDUFFIE; KENDRICK BUFORD; RACHEL GISEWHITE; WAIKINYA J.S. CLANTON. Exploring the use of the conversation starter game QUONVO™ on the soft skills and STEM identity of undergraduate students. American Journal of STEM Education, [S. l.], v. 24, p. 339–360, 2026. DOI: 10.32674/63ac0616. Disponível em: https://mail.ojed.org/STEM/article/view/9364. Acesso em: 17 jun. 2026.